Birthday game while dancing. Dance competitions for weddings: bright and unusual. Spaghetti between us

How to make sure that guests at the anniversary do not cluster together according to their interests, and do not forget where they ended up. How to fill an anniversary with dynamics, how to intrigue and surprise guests? Swipe cool competitions for the anniversary.

Competition "By touch".
8-10 small items are placed in a dark bag made of material: scissors, bottle cap, pen, button, spoon, thread, thimble, meat grinder knife, etc. You have to guess by touch what is there. The fabric should not be too rough or thin.

Contest "Couples in reverse".
Two or three pairs are tied back to back (legs and arms free). These couples must dance a waltz, tango, lady dance and run 10 meters back and forth like Siamese licks.

Competition "Whose ball is bigger".
The competition is simple: participants receive a balloon and, on command, begin to inflate. Whose balloon bursts is out. The one with the largest ball in terms of volume wins.

Competition "Match-Spear".
Draw a line on the floor with chalk and, without crossing it, throw an ordinary match at a distance like a spear. The winner can be determined by three throws.

Competition "Dancers".
Hold a dance competition with objects to the tunes “Yablochko”, “Cossack”, “Kalinka”, etc.
Let the participants dance: 1) with an apple (ball, ball); 2) with chairs and stools; 3) with a glass of wine

Competition "Ode to the Birthday Boy".
This is the familiar game “Burime”, when ready-made rhymes are offered, and you need to compose a verse based on them. “Ode to the Birthday Boy” can be composed with the following rhymes:

Jubilee,
- fire,
- gift,
- schoolboy,
- painter,
- hit,
- case,
- radar.

Prize for the winner: a bottle of champagne and a medal "Best Poet"

Competition of ditties.

A competition of funny, mischievous ditties is one of the most memorable moments of the anniversary, especially if there is an accordion player in your company. To ensure that the competition is organized, the presenter passes a special stick around in a circle, which the guests pass to each other to the music. As soon as the music dies down, a member of the company who has a stick in his hands performs a ditty. If you know that guests practically do not know ditties, you can write the texts on cards and distribute them to the invitees in advance.
Winner: the guest whose ditty caused the biggest burst of laughter
Prize for the winner: medal "The Most cheerful guest"and the birthday boy's kiss

Dance competition.
The presenter seats the competition participants on chairs so that they are clearly visible to all guests, then turns on the recording. Dance melodies familiar to everyone sound - waltz, gypsy, tango, letka-enka, Russian, twist, shake, rock and roll, lezginka, etc., 15-20 seconds each. Guests show their art without leaving their chairs. The applause of the audience is a reward for the participants of the dance competition, and the most temperamental one receives the medal “Best Dancer” and a gift - a hug from the hero of the day.
Winner: guest who received great applause from the audience
Prize for the winner: medal "Best Dancer" and a hug from the hero of the day

Competition "Portrait of the hero of the day"
The host invites all guests to find out how the birthday boy’s wife really represents him. To do this, she is blindfolded, and she large sheet paper draws "Portrait of the hero of the day." The host shows it to all guests and gives it to the hero of the occasion as a souvenir. The wife is awarded the “most attentive wife” medal to applause.

Competition "Attentive hero of the day"
The host offers to check how attentive the hero of the day is. To do this, invite several women. The birthday boy must, blindfolded, stroke the woman's hand and identify his wife's hand. To prevent the hero of the day from getting into an awkward position after being blindfolded, the presenter replaces the women invited to participate in the competition with men. We hope that woman's hand The hero of the day will be able to distinguish it from a man. The host awards the hero of the occasion the “Most Attentive Husband” medal for participating in the competition.

Competition "The Warmest Heart"
All participants are given the same piece of ice, which needs to be melted. You can do this with your hands, or rub it on your chest.
Winner: melted the ice first
Prize for the winner: medal "Hottest Man" and a glass of cold wine as a cooling prize.

Competition "The most dexterous man"
A stick with apples tied to it with elastic bands is placed high above the heads of the competition participants. You need to jump up and bite off an apple without using your hands.
Winner: the first to bite into the apple.
Prize for the winner: apple

Competition "The most persistent man"
Tied to chair seats air balloons. You need to sit on the ball and crush it. This is not as simple as it seems at first glance, and causes a lot of laughter among both participants and spectators of the competition.
Prize for the winner: balloons

Game "Confession"
The owner of the house holds two sets of cards in two colors; Questions are written on dark-colored cards, answers are written on light-colored cards. Guests are invited to choose a question for themselves, read it, then choose a card with the answer for themselves and also read it out loud to everyone present. The point of the game is that any answer is suitable for any question, the only important thing is that the number of questions matches the number of answers.

Sample questions for cards.
1. Does your loved one torment you with jealousy?
2. When do you have to smile forcibly?
3. Do you compliment your boss?
4. Are you afraid of prison?
5. Do you often put wine on the table?
6. How often do you sort things out with your fists?
7. Do you respect alcoholic drinks?
8. Are you ever delighted with erotica?
9. Do you remember those who previously loved you?
10. Do you dream of winning a car?
11. How often do you step on others’ toes?
12. How often do you quarrel with friends?
13. Are you jealous of your other half?
14. Is your character sometimes intolerable to others?
15. Do you like to enjoy food?
16. Do you like playing the fool?
17. How often do you remember your loved one?
18. Do you spend your honestly earned money on trifles?
19. Do you want to go to America?
20. Do you hide your ill-gotten earnings from your family?
21. Do you use it in conversation? obscene words?
22. Do you believe in love at first sight?
23. Do you feel tired from work?
24. Do you criticize our government?
25. Are you capable of noble deeds?
26. Are you moderately patient and well-mannered?

Sample answers.
1. It never happened and never will.
2. Let's talk about this without witnesses.
3. It’s a shame to ask such questions, knowing my character.
4. This is the most pleasant thing for me.
5. Only when bad mood.
6. Of course, and more than once.
7. It happens, but only at night.
8. Every day, and more than once.
9. Whenever I go to bed.
10. I had to suffer from this.
11. Only half asleep and in slippers.
12. Exclusively in a restaurant.
13. I won’t tell you under torture.
14. This is my hobby.
15. I allow myself this pleasure once a day.
16. It happened once.
17. When there are guests in the house.
18. Of course, otherwise it would be uninteresting to live.
19. Not without this.
20. This is my secret, I don’t want others to know about it.
21. If there is no other half nearby.
22. When kicked out of the house.
23. This topic is unpleasant to me.
24. When my loved ones don’t see me.
25. At night under the blanket.
26. Only in thoughts.

Competition "Fishing"
All men of the celebration are invited. The host offers to play fishing. “Let’s take imaginary fishing rods, throw them into the imaginary sea and start fishing, but then suddenly the imaginary water begins to wet our feet and the presenter suggests we roll up our pants to the knees, then higher and higher.” The funny thing is that when everyone’s trousers are already pulled up to the limit The presenter stops fishing and announces a competition for the hairiest legs.

Test "Tell me about yourself"
This comic test is designed for married couples. The first to write on a piece of paper - in a column, under numbers - are ten names of animals (insects, birds, reptiles) present at a party married men- of course, in secret from their wives. Then the wives do the same. The test producer asks married couple look at the side of the sheet where the representatives of the fauna chosen by the husband appear in a column. And so, he, the husband, -
Affectionate as...
Strong like...
Sociable as...
Authoritative as...
Independent like...
Smiling like...
Neat as...
Amorous as...
Brave as...
Beautiful as...

Then the representatives of the fauna chosen by the wife are named. So, "Your Wife":
In transport like...
With relatives like...
With work colleagues like...
In the store it's like...
At home it's like...
In a cafe or restaurant like...
With the boss how...
IN friendly company How...
In bed like...
In the doctor's office it's like...

Competition "Light Dance"
Couples who wish to take part in the competition are invited.
Condition: Before the start of the dance, all couples light sparklers.
Music is playing. Couples are dancing.
Winner: The couple who can keep their sparkler burning the longest.

Game "Rocket Flight"
Guests are divided into 2 rooms (2 halves of the table). The presenter gives the guests two rocket models.
Flight rules: at the presenter’s signal, the first participant loudly says: “Happy anniversary!” and hands the rocket to his neighbor. The second one says: “Congratulations!”, the third one: “Happy anniversary!” etc. until the rocket goes around each guest at his half of the table.
Winner: the team whose rocket reaches the birthday girl faster.

Competition "Encryption"
Find kind words addressed to our hero of the day by deciphering the card you have chosen. Guests are given cards attached to a soft toy. Guests must decipher the abbreviation and name what they got.
Cards:

For example: OVD - we adore Valera for a long time.

Auction.
Attention! I have things that belong to the hero of the day. He asked me to sell them to guests at a reasonable price. However, guests will have to pay not with coins, but with kind words spoken to our respected birthday boy. So, I consider the auction open!
Lot No. 1. This faded cloth is a diaper in which the parents wrapped our hero of the day when he was a few days old. Today, looking at such a small diaper and such a respectable birthday boy, it is difficult to even imagine that he once fit into an envelope folded from such fabric. How much for kind words will this diaper be sold?
There is a “sale” of the hero of the day’s diaper. The winner and owner of it is the one of the guests who said large quantity kind words to the birthday boy. Further, other things can be “sold” in the same way, in different time belonging to the hero of the day: a toy with which he never parted, shoelaces in which he went to first grade, School journal for fifth grade, first tie, etc.
After all items are “sold”, the winner of the competition is announced. He has the right to make a congratulatory speech. Then you can invite guests to drink a glass of wine for the health of the birthday person. And to the auction winner who said greatest number epithets, a prize is awarded, for which you can use a medal made of paper “For eloquence and strong friendship.”

Outdoor games for the anniversary (“fun” relay race).
Participants - 2 teams, with odd number Human.
Props for competitions:
8 glasses (plastic can be used), 2 books (not too heavy);
2 brooms, 2 balls, 2 tablespoons, 2 chairs, 2 bottles of alcohol, snack.
Anniversary competition 1
Participants compete in one-legged jumps while holding glasses of water. It is desirable that the glasses are full at the finish line.
Anniversary competition 2
Running with a ball on your head, holding it with one hand. Although this can hardly be called running.
Anniversary competition 3
Quickly walk a certain distance with a book on your head, holding a full glass of water in one hand, a broom in the other, and sweeping the road in front of you.
Anniversary competition 4
One player from each team runs, while he holds 2 glasses in his hands: one with water, the other empty. During the race, participants pour water from a full glass into an empty glass, and at the finish line they determine who spilled the least amount of water. In addition, the speed of the players is taken into account, that is, who came first.
Anniversary competition 5
Using tablespoons, fill the glass by transferring water from one glass to another.
Anniversary competition 6
One player runs and at the same time holds the other by the legs, and the latter moves on his hands, holding a glass with his teeth.
Or the participants stand with their backs to each other and clasp their hands and run to the designated place and return as well
Competition for the 7th anniversary
Stand in a circle, close your eyes, stretch your arms forward and try to catch the hands of another participant. According to the principle of the game “Mom, unravel the thread,” they must unravel without breaking their hands
Anniversary competition 8
"The Journey of a Ball - a Ball."
Give the participants a ball. First, you need to pass it with your hands from above to the back (to the tail of the train), and back - from below between the legs. Play three times. You can make it more difficult by alternating the ball above your head, under your feet, etc. The last one who has the ball runs forward and passes the ball again.
Anniversary competition 9
“I poured it, drank it, ate it.” The competition involves an odd number of participants. The first player runs to a chair on which there is a bottle of vodka (wine, beer), a glass (glass), a snack, pours the contents of the bottle into the glass, and returns to the team. The second player runs up to a chair, drinks, and returns to the team. The third player runs up to the chair, has a snack, and returns. The fourth pours, the fifth drinks, the sixth has a snack. And so on until the liquid in the bottle runs out. If you don’t want the relay to drag on, place an incomplete bottle.

Anniversary competition "What to do if..."
The presenter calls three to five volunteers. Participants are encouraged to find an original way out of non-standard situations. Based on their answers, the audience chooses the winner, who receives Grand Prize. Other participants receive incentive prizes.
Examples of non-standard situations:
What to do if you accidentally sit on a birthday cake?
What should you do if you were bringing a porcelain vase to a friend as a gift and accidentally broke it?
What to do if your beloved and your best friend Do they celebrate their birthday on the same day?
What to do if you remembered that it’s your birthday only 10 minutes before the guests arrive?
What to do if several guests (by an amazing coincidence) gave you the same gifts?
What should you do if the day after your birthday you wake up in an unfamiliar place?
What should you do if a wizard flew to your birthday party in a blue helicopter and gave you 500 popsicles?
What should you do if you received a live crocodile for your birthday?
What to do if this crocodile accidentally ate the one who gave it to you, and now there is no one to return the crocodile?
What to do the day after your birthday?

Competition for the anniversary "Princess Nesmeyana"
The players are divided into two teams. The members of the first team - “Princess Nesmeyana” - sit on chairs and take on the most serious or sad look possible. The task of the players of the other team is to take turns or all together to make the “non-laughers” laugh. Every smiling “non-laugher” joins the team of mixers. If, within a certain period of time, it is possible to make all the “non-laughers” laugh, the team of mixers is declared the winner; if not, the “non-laughers” team is declared the winner. After this, the teams can switch roles.
To make the “non-funny people” laugh, players can show pantomime, tell jokes, make faces, but they are not allowed to touch the “non-funny people”.

Anniversary competition "Balloon Battle"
Each player has a balloon tied to his right leg (ankle). After the starting signal, all participants try to pierce other players’ balloons and protect their own. Participants whose balloon bursts are eliminated from the game. Last Man, remaining in the game is declared the winner.
The thread of the ball should be no longer than 30 cm.

Anniversary competition "Crocodile"
The players are divided into two teams. The first team chooses a concept and shows it in pantomime, without the help of words or sounds. The second team tries, after three attempts, to guess which concept is being shown. Then the teams change roles. The game is played for fun, but you can count points for guessed words.
You can guess individual words, phrases from famous songs and poems, proverbs and sayings, idioms, fairy tales, names of famous (real or fictional) people.
The numbers of additional games suitable for this holiday are given in the entertainment index.
In addition, participants can play sport games: football, mini-football, volleyball.

Fun Questions Quiz
For entertainment, you can conduct a fun quiz. Most active participant, who responded to greatest number questions, receives a prize.
Examples of questions:
- When is a person in a room without a head? (When he sticks it out the window)
- How do day and night end? ( With a soft sign)
- What needs to be done so that four guys remain in one boot? (Take off each person's boot)
- The crow is flying, and the dog is sitting on its tail. Could it be? (The dog sits on its own tail)
- In which month does the chatty Mashenka speak the least? (In February, it is the shortest)
- When a horse is bought, what kind of horse is it? (Wet)
- A person has one, a crow has two, a bear has none. What is this? (Letter “o)
- What belongs to you, but others use it more often than you? (Name)
- In what year do people eat more than usual? (In leap year)
- Can an ostrich call itself a bird? (No, because he can't speak)
- What stones are not in the sea? (Dry)
- What disease on earth has no one been sick with? (Nautical)
- What can you cook, but cannot eat? (Lessons)
- Which hand is better to stir tea? (It is better to stir the tea with a spoon)
-What gets bigger when you put it upside down? (Number 6)

Naturally, the winner is the last couple left.

Competition "Cinderella"

Guests are divided into two teams and divided into pairs “man + woman”. One participant in the competition portrays “Cinderella” - instead of a partner, he is given a mop, with which he must dance. As soon as the host turns off the music, the couples break up and quickly form again with other partners. “Cinderella” at the same time throws away the mop and grabs the first one who comes to hand to dance, but always a man - a woman and a woman - a man.
The one left without a partner becomes “Cinderella” and dances with the mop until the next tune!

Game of "Round Dance of Nations"

Guests need to be prepared for this entertainment: talk about the traditions and welcoming rituals of the selected countries (or better yet, show them). The essence of the game: demonstrate these movements to each other, and perhaps choose some kind of ritual for a corporate corporate greeting.

Participants stand in two circles: in the inner circle they move, dancing, clockwise, in the outer circle they move counterclockwise. When the melody ends, the host names a country out loud, suggests movements, and the dancers standing opposite each other perform the appropriate greeting: -

  • French people hug;
  • -Chinese – fold their hands in front of their chest in a prayer gesture;
  • -Norwegians – exchange a strong handshake;
  • -Yakuts – rub noses;
  • -Russians – kiss three times;
  • -Japanese – bow low;
  • - New Guineans - playfully move their eyebrows;
  • -Africans - clap their hands on their thighs and grimace joyfully.

You can come up with other funny gestures, for example, introduce a Martian ritual into the game - turn your back to each other and press your hands between your legs. In general, there are no winners in this game, but everyone has fun!

After everyone has danced enough, you can invite the guests to organize table competitions for the corporate party.

Don’t forget that the winners of any dance competition at a corporate party should receive prizes - albeit inexpensive, but always memorable or funny. Have a great corporate party!

1. Team game"Dance Blinks"

The players are divided into three teams, into three dance “snakes”. Each “snake” team will have its own personal melody, which they are invited to listen to. For example, the first “snake” has the melody “Samba de Janeiro”. The team can walk to this tune in any direction. For the second “snake” the melody “Cucaracha” sounds. And for the third “snake” the melody “Americano” sounds. But there is one more condition of the game: all the “snakes” move simultaneously when the melody of the dance “Letka - Enka” starts playing.

2. Dance-game “The Fifth Element”.

The presenter invites everyone to stand in circles of four and hold hands. The first element is “Top - leg”. You need to stomp in the rhythm of the melody: first - right foot, then - left. The second element is “Round Dance”.

Dancers in circles move first to the right, then to the left. The third element is “Star”. All dancers raise their left hands up and join them in the center of their circle. The “stars” rotate to the right, then change hands, now the right hand is at the top. The “stars” are circling to the left. The fourth element is “Vorotsa”. Each four dancers are divided into two pairs. The first number in a pair goes up right hand, and the second number - the left one. Connect your raised hands to form a “collar”.

The first pair goes into the hoops of the second pair, then the second pair goes into the hoops of the first pair. The fifth element is “Fan”. Couples, facing each other, with their arms bent at the elbows, clutch and spin like a fan. First in right side, then change hands and rotate to the left. We connect all the elements together. Because the dancers quickly learned this dance, the leader adds a sixth element - “Snakes”

As soon as he says: “Snakes!”, everyone gathers into one long dance “snake” and dances together. Then everything repeats all over again.

3. Dance game “Another Lambada”.

The dancers are invited to stand in a “snake” line one after another and place their hands on the shoulders of the person in front. The melody of the dance sounds, everyone moves forward, as in “Lambada”. The difference is that during the dance the positions of the hands change: one hand on the waist, the other on the shoulder. Both are at the waist.

One on the waist, the other on the neighbor's head. Both are on the head. Both are on the shoulders.

4. Dance game "Cool Lambada"

The dancers stand one after another in a “snake” formation, as in a regular “Lambada”.

At the leader’s signal, everyone simultaneously turns in the opposite direction. The one who was last becomes first and everyone continues the dance.

5. Game "Pardon"

Props: Handkerchief

All players stand in a circle. The presenter hands a handkerchief to one of the game participants. The player is invited to walk in a circle and touch someone of the opposite sex on the shoulder with a handkerchief. Then together they go to the center of the circle, spread a scarf, kneel on it and kiss three times on the cheek.

6. Game "Overtake the scarf"

Props: Handkerchief

All players stand in a circle. One driver is selected. At the leader’s signal, all players in a circle pass a handkerchief from hand to hand. And the driver runs around the players and tries to run faster than they pass the handkerchief. You need to stop where they started passing the scarf.

7. Dance. "Hugs"

To a rhythmic melody, the presenter suggests dancing in small circles of three people.

Then they dance in circles of five, seven, 10, 20 people, until in the final there is one common circle.

8. Dance “Scarecrows”.

The leader counts to three, and at this time the dancers gather in two circles: boys’ and girls’. If the boy's circle is smaller, it means that he will be inside the larger one - the girl's. As soon as the music starts, everyone dances in their circles. When silence comes, all the boys “turn” into “ghosts” and say to the girls: “Ah-ah-ah!” And the girls seem to be scared, you answer them: “Oh, I’m afraid, I’m afraid!” Then the dancers change roles.

9. "Golden Cage"

Those on whom the lot fell will play the role of “birds”, the remaining players will play the role of the “golden cage”. Team players

"golden cage" stand in a circle, join hands and raise their arms high above their heads. Music sounds, “birds” fly under your hands, fly out of the circle, come back, circle inside the “golden cage”. In a word, they frolic. But as soon as silence sets in, the “golden cage” closes, that is, everyone gives up. Which of the “birds” was caught, stand in a circle - in a “golden cage”

10. Music game"Chunga-Changa"

A fragment of V. Shainsky’s song based on the verses of Y. Entin “Chunga-Changa” sounds.

The presenter suggests turning this song into a game. On the word “Chunga” - you need

All the boys should jump in place. At the word “Changa,” the girls jump in place. In the first part of the chorus, we depict the dancing inhabitants of the island with our hands. And in the second part of the chorus we depict a “wheel” with our hands.

11. "Four Elements"

When they hear the word “earth,” everyone SQUATS;

When they hear the word “water”, everyone ROWS;

When they hear the word “air”, everyone FLAPS their WINGS;

For the word “fire”, we depict FLAME with our hands.

12. "Free Space"

All players stand in a common circle. The leader walks around the circle and pats some players on the shoulder. Those who are hit on the shoulder follow the leader; who walks in a snake, in circles, the players follow him. But as soon as the presenter gives the signal, the players need to take any empty place; those who fail, lead. The presenter also takes someone's place.

13. Find your place"

Everyone stands in a tight circle. The leader also takes a place in the circle, then leaves it, and asks the players to put their hands behind their backs. As soon as the music starts, the presenter will run in a circle, touching whomever he touches with his hand,

he runs in the opposite direction, meeting on the way, they crouch in front of each other and loudly call their names. Then they continue moving in a circle. Whoever takes the empty seat first gets to sit there, and the loser drives.

14. "Warm and cold words"

The presenter lists different words, some are “warm”, while others are “cold”. If the players think that the words are “warm”, they raise their arms above their heads and depict a “house”; if they think that the words are “cold”, they cross their arms over their chests and pat themselves on the shoulders. For example, a fur coat, snow, felt boots, frost, mittens, blizzard, ice, snowdrift, boiling water, blizzard, blanket.

15. Game "Catch a stick"

Props: stick

Players stand in a circle and settle in numerical order. Leading

stands in the center of the circle, takes a stick and places it vertically. Whoever calls the number runs out and catches the stick. If he catches it, he becomes the leader; if he doesn’t catch it, he jumps on a stick and returns to his place in the circle.

16. "Acquaintance in a circle"

The players stand around the leader and call their names out loud in a clockwise direction. And then they call their names reverse side, counterclock-wise. For example, Sasha - Ashas, ​​Olya - Yalo.

17. "Knots for memory"

Props: rope

The presenter shows everyone a small piece of rope. Invites guests to say their wishes to the birthday boy, tying a knot for each wish. Having tied six to seven knots, the presenter gives the birthday boy a rope with knots as a souvenir.

18. "Musical game "Keep the rhythm"

Props: whistle

The presenter sets the rhythm with a whistle, the players repeat it by clapping

clap. The leader whistles another rhythmic pattern and asks the players to beat this rhythm with their right hand on the palm of the neighbor on the right. The leader whistles the third rhythmic pattern and offers to repeat it with the left hand on the palm of the neighbor on the left.

19. "Signalman"

Props: checkboxes.

The host hands the player two multicolored flags and offers to become a signalman. We need to signal: Congratulations! We love you! Hooray! Raised right hand - Congratulations! Left hand up - We love you! Hands spread to the sides - Hurray! The presenter asks the audience to help the signalman, who shows the movements, and the audience deciphers their meaning, i.e. name the corresponding words.

20. "Forward Looker"

Props: binoculars

The presenter hands the player binoculars. You need to look at the audience through it verbal portrait one of them.

21. "Walk Through the Paper"

Props : paper, scissors

The presenter takes a sheet of A4 paper from his pocket and invites the players to walk through this sheet of paper. Players are trying to do this. The presenter shows how to get through the paper. To do this, cuts are made on the sheet, as shown in the figure. Getting into the resulting ring is not difficult.

22. "Sotik"

Props: paper, pencils, bag

The presenter invites everyone to write their cell phone numbers on pieces of paper and throw the notes into a bag. Then all the pieces of paper are mixed and one is selected. The presenter calls the number that appears.

Whoever's phone rings gets a prize.

23. "Airplane"

Props: paper, pencils

The presenter writes the word “Happiness” on a piece of paper. He makes an airplane and launches it towards the audience with the words: “And you will be happy!” The one who catches the airplane wins a prize.

23. "Tail of Luck"

Props: three ropes, handle

The presenter takes out three multi-colored ropes from the outer pocket of his jacket. There is a prize tied to one of these rope tails. Players take turns choosing one of the ropes and pulling it. The lucky one gets a prize.

24. "Guess"

Props: fake banknotes

In each pocket of the presenter there is a banknote - a bookmark, in denominations from 10 to 500 rubles. Players are asked to guess which pocket contains which bill. If you guessed right, you got a bill.

25. "Rvachi"

Props: newspapers

Two players are asked to grab one of the corners of the newspaper and, at the signal from the host, pull it in their direction. The one with the largest piece of newspaper will win.

26. "Newspaper in the palm of your hand"

Props: newspapers

The presenter gives the players a newspaper and asks them to hold it vertically in the palm of their hand. The newspaper is taken at opposite corners: one hand from above, the other from below. Pulls it so that a fold forms in the center. In order for the newspaper to stand on your hand, you need to bend the bottom corner a little.

27. "Racing with Lemon"

Props: lemons, pencils, plastic glasses

The presenter uses plastic cups to mark the distance: start - finish. Each player is given a lemon and a pencil. All players are invited to stand on the same starting line and use a pencil to roll the lemon to the finish line and back. The one who first to pass distance - the winner.

28. "Pencil Drag"

Props: pencil

Two players stand opposite each other, take the pencil with one hand and, at the leader’s signal, pull it in their direction.

The one who pulled the pencil out of the opponent's hands is the winner.

29. "Three Pencils"

Props: pencils, plastic glasses

Pairs take part in the competition. Each pair receives three pencils.

Team members hold one pencil in their hands parallel to each other, and the third lies on top of them. Relay participants are asked to run a distance marked with plastic cups and not drop their pencils.

30. "Catch a button from your elbow"

Props: buttons

The presenter distributes buttons to the players. He suggests placing the button on the elbow of your bent arm, then straightening your arm and catching the button.

31. Pass the button from finger to finger"

Props: buttons

The leader places a large button on the index finger of one of the players and asks him to pass it to the next one

to the player, also on the index finger, etc. The main thing is not to drop the button that will go through index fingers all players in both directions: back and forth. Then the large button changes to a small one. The relay race is repeated.

32. "Feelings"

Props: bag of dummies

The presenter shows a fabric bag containing dummies of vegetables and fruits. Players are encouraged to feel what fruits and vegetables are inside.

33. "Throw in the Hat"

Props: hat, buttons

The leader in the center of the playing area places his hat on the floor. Invites players to hit a hat button with three steps. Then with five steps. From seven steps. The one who from the very long distance hits the hat with a button - becomes the champion of the competition.

34. "Throwing from hand to hand"

Props: buttons

This game is played in pairs. Each pair is given a button. The players stand opposite each other, throw buttons from hand to hand, each time taking a step back from each other. The winner will be the pair whose button does not fall off and has the greatest distance between the players.

35. “Guess by ear how many buttons there are”

Props: bag with buttons

The presenter shows the players a fabric bag with buttons and asks them to take turns determining by ear how many buttons are in it. The one who guesses correctly receives a prize.

36. "Even-odd"

Props: buttons

Each player is given five buttons. The presenter clasps several buttons in his fist, extends it in the direction of the player and asks:

"Odd or even?" The player answers, if he guessed right, he takes the buttons for himself, if he didn’t guess right, he gives back his own, the same number as were held in the presenter’s hand. The game is on until one of its participants accumulates 10 buttons.

37. "Prize in a circle"

Props: prize

The presenter invites the players to stand in a circle. To the music, he passes the prize around in a circle. As soon as the music stops, everyone freezes. The one who last handed over the prize is eliminated, and not the one who is currently holding it.

38. "Zigzag of luck"

Props: plastic glasses, blindfold

The presenter places plastic glasses in one line. Players are asked to zigzag between them while blindfolded and not drop them. The one who dropped the glass is eliminated, the rest continue to play. In the second round of this game, the host invites the players to once again walk between the glasses in a zigzag, only moving backwards and looking in the mirror!

39. "Pitching"

Props: plastic glasses

The presenter places two plastic glasses in the center of the playing area at a distance of half a meter from each other. Invites players to walk so that the glasses are between their legs and do not fall. To determine the absolute champion of this game, the glasses are gradually moved apart.

40. "Jumpers and Tadpoles"

Props: rubber

Players stand with their left foot in a stretched elastic band tied in a circle. While the music is playing, everyone steps together one after another to the right, but as soon as the music stops playing, you need to jump out of the rubber band. The one who does this last guesses the leader's riddle. If the answer is correct, he continues to play. If the answer is not correct, he is eliminated from the game.

41. "Pencil Squat"

Props: pencils

The presenter hands out pencils to the players and asks them to hold them between their nose and upper lip. Then you need to try to sit down three times without dropping the pencil.

42. "Fairytale alphabet"

Props: chalk

Each player is given a piece of chalk. The presenter names the letters of the Russian alphabet, and the players write the names of famous fairy-tale characters on these letters.

Whoever has the most names is the winner. For example: A - Aibolit,

B - Pinocchio, V - Winnie the Pooh, G - Gerda, D - Thumbelina, E - Emelya,

F - Tin Woodman, Z - Cinderella, I - Ivan Tsarevich, K - Carlson,

L - fox Alice, M - Malvina, N - Dunno, O - Ole - Lukoye, P - Piglet,

R - Little Mermaid, S - Sivka - Burka, T - Tortila, U - Oorfene Juice, F - Fedora,

X - Hottabych, C - Tsar Dodon, H - Cheburashka, Sh - Shapoklyak, Sh - Nutcracker,

E - Elf, I - Yaga.

43. "Steps"

Props: chalk

Each player is given a chalk. The presenter asks to write the letter A.

Then under this letter you need to write a two-letter word so that the first letter in the word is again A. For example, AR. Next, you need to write a three-letter word so that the first letter is A. For example, ACC, APA. And so on.

These could be the words: ARIA, ASTRA, FULL SCHEDULE, ATTRIBUTE, ARBITRATION, ARGENTINA, ASTRONOMY...

44. "Dance Suite"

Musical fragments of popular dances are played, and the presenter invites the players to show the basic movements of these dances with only one hand.

45. "Orchestra"

The presenter calls musical instruments and depicts how they are played. If he does it correctly, the players repeat the movements after him. If he makes a mistake, the players will clap their hands loudly.

46. ​​"Aquarius"

Props: table, chairs, plastic mugs, buckets, water

Two players sit at a coffee table. On the table there are two small buckets half filled with water and two plastic glasses. Players take turns naming proverbs and sayings about water. While the opponent remembers folk wisdom, the player pours water from his bucket into the opponent’s bucket with a glass. The one who gets the water out of his bucket the fastest wins.

Number of players: even
Additional: no

All players are divided into pairs. Couples should stand at a safe distance from each other. Before the game starts, the host announces a dance competition, but everyone will dance for a reason. It is necessary to conduct a rehearsal without music.

Dance of Meetings and Partings - dance game for adults

Number of players: any
Additional: no

During the next dynamic dance, which guests usually perform in general circle, the presenter offers to choose a soloist and soloist. As soon as they find themselves in the center of everyone's attention, the presenter will explain that this couple will not dance in the center of the circle for long. As soon as the music stops (and it will definitely stop after 20-30 seconds, the DJ will take care of this), the partner, to the thunderous applause of the dancers, will warmly say goodbye to “his” lady and invite another soloist into the circle in his place.

The music will start again and everyone will applaud the main couple in updated composition. But - again a pause, and this time the lady, to the applause of those gathered, warmly thanks “her” partner for the dance, and invites another soloist in her place.

Dance without music - dance game for adults

Number of players: any
Additional: no

Everyone stands in a circle, one person goes to the center. The players must come up with and create an atmosphere of dance for the player without music. For example – rain, fire or gust of wind. (The circle can clap, click, stomp, blow, hum, howl, spin, jump, etc. in a certain rhythm.)

The task of the one who remains in the circle is to feel and convey in the dance the state of space that is given to him.

Dance Situation - dance game for adults

Number of players: any
Additionally: cards with situations

The game leader prepares cards with situations that will need to be acted out in the dance. Players are divided into teams of two to five people and receive their card. After which the music is played and the teams are given time to prepare. The players’ task is to distribute roles, prepare and show a dance-situation in front of everyone, like a small scene.

Spectators watch who got what, and then try to guess and retell what exactly they think played out.

Dance Match - dance game for adults

Number of players: any
Additional: no

All players sit in a circle, one person goes to the center. He is given a card with a role. The player must tune into his image and dance it for a minute or a little longer. Then he “transfers” this role to another player: the person sitting next comes out into the circle and “adjusts” to the first one with his dance. (If the first was water, then the second should feel it and also dance the water; if the first was some kind of animal, then the second should become an animal).

Musical falls - dance game (competition) for adults

Number of players: any
Additional: no

This is a variation of the game of musical chairs. Only here the players must sit on the floor after the music ends. When 2 players remain, they will need to be blindfolded. The winner will be the one who sits on the floor first.

Lavata - dance game for adults

Number of players: any

Additional: no

Host: Let's learn the words to our song

We dance together

Tra-ta-ta, tra-ta-ta

Our joyful dance -

This is Lavata

Host: Are our hands good?

All: Good...

Host: What about your neighbor?

All: Better! (everyone joins hands and sings)

Musical chairs - game (competition) for adults

Number of players: any
Optional: chairs, balloons or hats

There must be one less chair than participants in the game.

Game option: they pass balls along to music, and there are one fewer of them than the participants. If the ball bursts, then the person leaves the game.

Instead of balls, players pass and put on hats. Moreover, you can take off a person’s hat yourself, and not wait for it to be handed over.

You can give a gift in the same way. It will be taken by the one from whom it remains after the end of the muses. excerpt.

Off the Turkish coast - a game (competition) for adults

Number of players: as many as you like

Optional: balls or scarves

Anyone who has vacationed in Turkish resorts is familiar with the concept of “Turkish night.” The tables are set with traditional dishes, the sounds national music, local performers folklore groups... On this night, Turkish dances are performed without fail.

One participant from each crew is invited to a master class on Turkish dancing.

Turkish dances are not easy to perform, but very simple. Everyone stood in one line. Look at me and repeat after me.

The presenter or animator-dancer shows the dance movements. Participants repeat after him.

Dance combination:

“One” – step with the right foot to the right.

“Two – put your left foot next to your right foot.

“Three” – step with the right foot to the right.

Sirtaki in Russian - dance game for adults

Number of players: several men and women
Additional: no

The host asks the guests to line up in lines (one of men, the other of women) at opposite sides of the dance floor, facing each other. Each line must have at least ten people. If this entertainment interests everyone present, it will be even better. If there are slightly more women than men, or vice versa, it doesn’t matter.

To the music greek dance sirtaki, at the command of the leader, the male line takes three steps forward and bows, then takes three steps back. The line of women, in turn, takes three steps forward, then makes the same bow (or curtsy) and returns to its place three steps back.

It would seem that what could be easier than organizing dances? Turned on the music and the fun began! Not so. People are all different: some will start dancing in half a turn, while others can sit at the table almost the whole evening.

Ready-made quest scenarios for children and adults. For detailed information, click on the image of interest.

In order to leave a good impression from the dance part of the program, so that the dancing comes out fun and lively, so that everyone feels free and at ease, you need to take care of the following things:

  • how to attract more guests to dance
  • how to help shy people
  • how to give everyone the opportunity to show their best side

Therefore, we propose to diversify dance program games while dancing and dance competitions, which are given below. Choose, play and make your holidays brighter and more fun!

N New Year's Macarena

This fun dance is great for New Year's holiday as a warm-up for the audience.

The presenter reminds those who have forgotten the dance movements:

  • “One” - extend your right hand forward
  • “Two” - extend your left arm forward
  • "Three" - right hand on the left shoulder
  • "Four" - left hand on right shoulder
  • "Five" - ​​right hand behind the head
  • “Six” - left hand behind the head
  • "Seven" - right hand on the right thigh
  • "Eight" - left hand on left thigh
  • “Nine” - they wiggled their butts

Dance Quiz

This competition is also great for warming up the crowd. For each correct answer, the viewer is awarded a small souvenir. At the end of the quiz, those who have prizes in their hands are invited to participate in the next stage competition. This way, you will recruit the required number of participants for holding competitions, and also defuse the situation at the beginning of the holiday, creating the right mood.

Questions:

  1. "Fruit" dance of sailors (Apple)
  2. The main dance of the carnival in Rio de Janeiro (Samba)
  3. Letka's half (Enka)
  4. Dance, characteristic feature which is rhythmic percussive footwork (step, or tap dance)
  5. Cuban dance, which has also become widespread in countries Latin America(Cha-cha-cha)
  6. Dance after vodka (Gopak)
  7. Caucasian dance (Lezginka)
  8. Popular Greek dance (Sirtaki)
  9. Famous spanish dance(Flamenco)
  10. Natasha Rostova's first dance (Waltz)
  11. Dance with high leg kicks (Cancan)
  12. Argentinian couples dance characterized by an energetic and clear rhythm (Tango)
  13. Russian belt with stomp (Trepak)
  14. What dance can you do to polish the floor? (Twist)
  15. What dance is he learning? main character the movie "Hipsters"? (Boogie Woogie)

Alternatively, you can complicate the task: players need to not only name the dance correctly, but also try to demonstrate it to the audience using a short appropriate composition. It will be much more fun this way. In this case, it is better to purchase more significant prizes.

An expanding dance, or everyone is dancing!

A chair is placed in the middle of the room and a guy sits on it. Two girls stand behind him, and each puts her hand on his shoulder. The guy, without looking, takes one of the girls by the hand and they go dancing. The remaining girl sits on a chair and the guys walk around, stand behind the girl, and she takes the hand of one of the guys and they also go to dance. Everything continues until all the guests are on the dance floor.

Sirtaki in Russian

All guests must be lined up in two lines: male and female, facing each other. It is advisable that there are at least 10 people in each line. Everyone holds each other's hands, bent at the elbow. To the music of the Greek dance sirtaki (at first it is not very fast), at the command of the leader, the male line takes three steps forward and bows, then takes three steps back. And then the line of women also takes three steps forward, makes the same bow and returns to their place three steps back.

Thus, two ranks, having completed the simplest dance movement, return to their places.

  1. bow
  2. turn 180 degrees
  3. right foot stomp
  4. left foot stomp
  5. jump (bouncing)
  6. friendly male “Eh!” and in response a mischievous female “Uh-uh!”

The chain of movements, which are done by men and women in turn, should result in the following: 3 steps forward - bow - 3 steps back; 3 steps forward - turn around - 3 steps back; 3 steps forward - stomp with your right foot - 3 steps back; 3 steps forward - stomp with your left foot - 3 steps back; 3 steps forward - jump - 3 steps back; 3 steps forward - “Eh!”, “Uh-uh” - 3 steps back.

Having performed the movements, they must be repeated in the same sequence, first, but only at an accelerated pace, and then at an even more accelerated pace. The leader needs to help the dancers and suggest movement commands, then the result will be a well-coordinated, fast and lively dance.

Dance with tasks

Everyone dances, the music stops every now and then and the leader gives some commands, for example:

  • We greet each other, shout “Hello”!
  • Let's jump up to see who's higher!
  • Let's clap our hands!
  • Let's wave our arms!
  • We're spinning like snowflakes!
  • swaying our hips!
  • We shout: “Happy New Year!” and etc.

Dance medley

Any number of people can participate in this dance competition, but only in pairs (M+F). It is necessary to write down about 8-10 different musical compositions(this could be: lambada, waltz, polka, tango, dance of little ducklings, rock and roll, boogie-woogie and more) and turn them on one by one. The contestants' task is to quickly switch from one music to another. At the end of the competition, the best couple is determined by audience applause. You can choose the best dancers in each separate form dance.

Musical dialogue

Two teams play (it’s more interesting when men play against women). The first team begins to sing, performing a line, verse or chorus of a song where there is some question, for example: “Well, where are you, girls, girls, girls, short skirts, skirts, skirts?” The second team must perform an answer to this song, for example: “Where the maple rustles over the river wave...” and ask their question. You cannot repeat previously played songs. The game continues at the discretion of the host - as long as the players are excited. The process of coming up with questions and answers is very interesting!